i install the game/mod/plug-in, then i play with it in game, then when i'm done i go and click save and quite, then i can't relaunch the game? did i mess something up?
It sounds like the process might be hanging. You can check for Archipelagates in task manager and manually end the process if it is still there. Otherwise, I'm not sure why the game wouldn't start again. I haven't encountered this issue myself and haven't had anyone else report it.
could anyone sent me a tutorial on how to install this mod am bad at the computer stuff or a screen recording where you install everything and how to do it if its not to much trouble
im having a problem. i havent ued deltapatch so its probably me but when i put the files the would seem right in and when i clicked apply patch it had an error saying (: target window checksum mismatch: XD3_INVALID_INPUT) i dont know if i selected the worng one or am just doing it wrong. i did make sure the checksum application was checked.
Assuming you selected the correct files and patch files, yes, you need to have a legit copy of the game (in this case patch 0.8 hotfix / version 29). It needs to be identical for the patch to work. Also, this isn't the place to mention piracy, so I've removed that comment.
This is the direct link to releases, Release Delta Patcher v3.1.5. Assuming you are on Windows, you have to download one of the windows_bin zips, which should contain the exe for delta patcher.
oh, I meant that I was struggling to figure out how to use the DeltaPatcher, do you know if there are any tutorials on how to use it? and if so, could you provide a link?
Did you by chance download the source rather than release? This is the most recent release link. Release Delta Patcher v3.1.5. You want one of the bin zips depending on your operating system and then you just unzip and run. Then you place the assembly file on the top row, patch file on the bottom, and hit apply patch. Unless there is another issue, lmk.
Yeah, the main scaling function doesn't seem to affect them. I'll note this as a feature request and see if I can implement it, potentially with scaling the head/tail as an option.
Please do. While the lack of scaling is quite comical at larger scales, a way to increase/control it would be much appreciated by both myself and others on the Unofficial discord server.
I'll try to make this the focus of the next update. I was hoping to include these changes in a more comprehensive update (collision, physics, etc.), but I'll push these first. Expect something within a few days or so.
Yo, thank you so much! I'll be sure to let the others on the server know this patch is out! Feel free to join by the way. Its not an officially hosted server by RalivDev, but its the only current option for Itch.io purchasers without subbing to the Patreon and I'm sure you'd be more than welcome. https://discord.gg/bz7t7xkdC4
Tested the mod thoroughly on multiple devices and have confirmed it is working. If Delta Patcher says "The patch could not be applied", please read the installation guide and FAQ thoroughly and ensure you have the exact needed version of Archipelagates downloaded from the official Archipelagates page. Archipelagates by RalivDev (itch.io)
Great, thanks for letting me know. A couple people were having trouble with the main menu, but this confirms they just have an invalid copy of the game (maybe unofficial) and attempted patching anyway.
Currently investigating. Was patch 0.6 your first version of the game or was it an older version? I think it might have to do with persistence from older versions.
i deleted locallow ralivdev folder, and unzipped clean game (v0.6) and made patch, but it didn't fixed an issue, when i trying to patch the game, i get this error
if i remove mark from checksum validation it patches the game successfuly
and after that, if i start the game, i got same issue
Is your Archipelegates download from itch, version 26 (shows on download page)? The checksum should match if so. The patch will never work if the checksum fails. Even a single byte difference in the assembly file will result in a checksum fail typically. It's possible there is a compression/decompression thing going on that I can investigate, otherwise, there is no reason for the checksum to fail assuming we have the exact same download (I've downloaded it and tested many times on my end).
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Just a quick heads-up, Patch 10 is now live.
Thank you for the notice again. The mod has been updated.
Happy to do it! And thank you for updating the mod so quickly! I'll be sure to let the server-goers know
I don't know what i'm doing wrong but i always get "An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT"
the DeltaPatcher refuses to work.
[18:56:50] Original file "Assembly-CSharp.dll" selected.
[18:56:57] Patch file "ArchGrowthModAssemblyPatchV5.xdelta" selected.
[18:56:58] Applying patch, please wait... (don't panic!)
[18:56:58] An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
I am currently updating the mod to work with the newest patch. Should be done within a couple hours. Apologies for the wait
Just a quick heads up if you were not already aware, Patch 9 has dropped.
Thanks for letting me know. Mod should be updated soon.
anyone else getting this issue?
i install the game/mod/plug-in, then i play with it in game, then when i'm done i go and click save and quite, then i can't relaunch the game? did i mess something up?
It sounds like the process might be hanging. You can check for Archipelagates in task manager and manually end the process if it is still there. Otherwise, I'm not sure why the game wouldn't start again. I haven't encountered this issue myself and haven't had anyone else report it.
Might have something to do with the v.9 update.
I came back to try and install yer' lovely mod.
i read the report it gave me and it says i don't own the game XD and yet i've owned the game for almost a a year
could anyone sent me a tutorial on how to install this mod am bad at the computer stuff or a screen recording where you install everything and how to do it if its not to much trouble
I'll make a quick tutorial with screenshots and steps and link it here when I'm done (as well as add it to the mod page).
thanks alot
The tutorial is up at this link: Installation Tutorial with Images - Archipelagates Growth Mod by MidnightCode
I got the base mod working, but I can't find the file to apply the fluid patch too.
It is in the same folder as the assembly file. It should be labeled "...fluid-rendering-for-games.dll"
do you have a tutorial or a screen recording how to install it?
nvm I got it
im having a problem. i havent ued deltapatch so its probably me but when i put the files the would seem right in and when i clicked apply patch it had an error saying (: target window checksum mismatch: XD3_INVALID_INPUT) i dont know if i selected the worng one or am just doing it wrong. i did make sure the checksum application was checked.
Assuming you selected the correct files and patch files, yes, you need to have a legit copy of the game (in this case patch 0.8 hotfix / version 29). It needs to be identical for the patch to work. Also, this isn't the place to mention piracy, so I've removed that comment.
ok i didnt know sorry. it does make sense
i dont know how to install the deltapatcher. i downloaded it from the link and unzipped it but i cant find the installer in the file.
This is the direct link to releases, Release Delta Patcher v3.1.5. Assuming you are on Windows, you have to download one of the windows_bin zips, which should contain the exe for delta patcher.
I'm having difficulties finding out how to get the mod to work, could someone post a tutorial on how to do it?
Looks like there was a new patch for the game a few hours ago. I need a bit of time to update the mod, then it should work.
oh, I meant that I was struggling to figure out how to use the DeltaPatcher, do you know if there are any tutorials on how to use it? and if so, could you provide a link?
Did you by chance download the source rather than release? This is the most recent release link. Release Delta Patcher v3.1.5. You want one of the bin zips depending on your operating system and then you just unzip and run. Then you place the assembly file on the top row, patch file on the bottom, and hit apply patch. Unless there is another issue, lmk.
is heads and tails not scaling along with the rest of the body a technical limitation?
Yeah, the main scaling function doesn't seem to affect them. I'll note this as a feature request and see if I can implement it, potentially with scaling the head/tail as an option.
Please do. While the lack of scaling is quite comical at larger scales, a way to increase/control it would be much appreciated by both myself and others on the Unofficial discord server.
I'll try to make this the focus of the next update. I was hoping to include these changes in a more comprehensive update (collision, physics, etc.), but I'll push these first. Expect something within a few days or so.
Yo, thank you so much! I'll be sure to let the others on the server know this patch is out! Feel free to join by the way. Its not an officially hosted server by RalivDev, but its the only current option for Itch.io purchasers without subbing to the Patreon and I'm sure you'd be more than welcome. https://discord.gg/bz7t7xkdC4
Tested the mod thoroughly on multiple devices and have confirmed it is working. If Delta Patcher says "The patch could not be applied", please read the installation guide and FAQ thoroughly and ensure you have the exact needed version of Archipelagates downloaded from the official Archipelagates page. Archipelagates by RalivDev (itch.io)
Nevermind a new update, I love getting mods working and using unfamiliar tools, it's a learning experience and it's all for my favorite kink.
Can you let me know if you get the mod working? Trying to diagnose a non-replicable bug, it would mean a lot.
Yeah I got it working, what's the problem?
Great, thanks for letting me know. A couple people were having trouble with the main menu, but this confirms they just have an invalid copy of the game (maybe unofficial) and attempted patching anyway.
(closed question)
After installing buttons just stopped working
Currently investigating. Was patch 0.6 your first version of the game or was it an older version? I think it might have to do with persistence from older versions.
0.6
i deleted locallow ralivdev folder, and unzipped clean game (v0.6) and made patch, but it didn't fixed an issue, when i trying to patch the game, i get this error
if i remove mark from checksum validation

it patches the game successfuly
and after that, if i start the game, i got same issue
Is your Archipelegates download from itch, version 26 (shows on download page)? The checksum should match if so. The patch will never work if the checksum fails. Even a single byte difference in the assembly file will result in a checksum fail typically. It's possible there is a compression/decompression thing going on that I can investigate, otherwise, there is no reason for the checksum to fail assuming we have the exact same download (I've downloaded it and tested many times on my end).
yes, can you please try to send me patched version?
maybe that's fix the problem
also, i installed the game on steam deck, and tried to launch her there, and same story
It doesn't work for me. The buttons in the main menu don't work after installing mod.
Reason: Invalid Checksum - Refer to FAQ "The patch could not be applied" & "The Main Menu is Broken"